Proof-of-Concept Prototyping Solutions

Author-Branded Proof-of-Concept Solutions 
Proposed for Prototyping 
(aka IT-Products)

Author-Branded Trending Top Opportunities for Proof-of-Concept Prototyping: VDA PRODUCTION



Basics of Project Authorial Tutorship Solutions Proposed:

(1) Very crystal-clear-detailing explanation targeting to showing how the prospective users are meant to interact with functional audiovisual content which are critical to any given IT-Product design to stun a potential customers;
(2) Very effective and secure collaboration among the project team members to avoid wasted effort while creating any given IT-Product and to get rid of set of headaches (e.g. many developers sink bandwidth into coding elements that might not even make it into the final prototype of mobile application).


IT-PRODUCTS PROTOTYPING 

ENHANCED DEVELOPMENT & DEPLOYMENT:


- Emotional Experiences with Natural Interactions and Mimic Emotions in UI Feedback;
- Enhancing and adapting visual and audible Functional Elements for Vibrant Color and Sound Therapy;
- User Journey Simplification with Linear Step-by-Step User’s Interaction Flow and Progressive Disclosure;
- Content-Centered Experience with Clear Visual Hierarchy;
- Advanced Personalization of Tailored User Interface and Providing Content Based not only on User Location but User’s Experience with third-party applications downloaded;
- Enhancing limits for user-friendliness of artificial intelligence (AI) and machine learning development and integration with functions of IoT,  Wearable and Instant Apps;
- Enhancing securitization functions with Touch ID or Face ID as a Replacement for Touch ID and Using Biometric Authentication;
 Enhancing integration of Virtual Emulated Reality (VER) technology in Augmented and Mixed Reality;
- 3D parallax effect animated graphics including videos (e.g. Adapting Video for Portrait Orientation and Short Attention Span);
- Conversational designing for More Sophisticated Voice Assistants and Chat-bots As Assistants Integrated in Messaging Platforms;

- Offering more movements and enabling Functional SVG-Animations and  parallax interactive design for 3D desktop experiences;

- Using enhanced-live texting and easy-go intuitive typography;

-  Enhancing availability and usability for a broader audience and adopting for people with visual impairments (e.g. colorblindness);

-  Progressive On-Line and Off-line boarding Experience enhancing game-like immersive and interactive opportunities for advertisement.








Brain Computer Interface (BCI) market: VDA PRODUCTION

Brain Control Computer Interface Network:
Attractive Market Opportunities in BCCI-Networking

This report analyses the perspectives of the global Brain Control Computer Interface (BCCI) market and researches the BCCI development status, based upon the application of Bi-Visual Fluctuations Perception phenomenon and forecasting the potentiality of integrating with Brain Computer Interface (BCI).


Global-potentiality Industrial aspects of Brain Control Computer Interface Market:  

This report, based on the prediction of global-potentiality BCCI-market and it is a complete survey of the perspectives of BCCI Industry, covering various aspects of prevailing market landscape. It accumulates comprehensive information and research methodologies developed by the Author who had created this study on the results obtained by applying several analytical tools such as investment feasibility and investment return analysis addressing the BCCI pilot project developing for BCI Global market in order to determine the attractiveness of BCCI-Network market.

The BCCI-Network Market addressing integrating with Brain Computer Interface (BCI) market is characterized by constant technological innovation to keep pace with the changing industrial needs. This Market report provides a detailed analysis of worldwide markets for BCCI from 2013-2018 and provides extensive Industry forecasts 2018-2025 by independent Author’s analysis, region, types,  and market segment by BCCI-Applications in Healthcare, Gaming and Entertainment, Communication, Others.

Chapter: 1 INTRODUCTION
“Evolving of the Global Brain Control Computer Interface Market evolving”


Chapter: 2 Bi-Visual (BiVis) ft. Bi-Audible (BiAud) Fluctuations Perception
“The key next-generation BCCI technologies and applications based upon BiVis-phenomena”

Chapter: 3 BiVis+BiAud-phenomena based Applications
“The main applications of BiVis-phenomena and how it fits into the Brain Computer Interface (BCI) market (BCI-market)”

Chapter: 4 BiVis-phenomena-based project piloting
The work-in-progress stage of BiVis-phenomena application as the key of BCCI: planning, existing and successful demonstration and pilot projects”

Chapter: 5 BCCI overcoming BCI
“The key challenging Global BCCI overcoming BCI to become fully commercially viable”

Chapter: 6 Developments and Commercialization
BiVis-phenomena-based applications development and commercialization depending on cost reductions and seeking technological/application wise breakthroughs”

Chapter: 7 BCCI OUTLOOK
 “The outlook for key emerging BCCI”

Chapter: 8 BCCI ft. BCI
 “The difference performance characteristics of BCCI and BCI created from established entities”

Chapter: 9 STUDY REPORT
“The Study report presenting 360-degree overview and analysis of the competitive BCCI Global market”

Chapter: 10 ANALYSIS REPORT
“Helping organizations understand the major threat and opportunities for BCCI-Market dealing”

Chapter: 11 IN-DEPTH ANALYSIS & KEY DATA
“Providing an in-depth analysis and key data on the specifics of BCCI Market”

Chapter: 12
“Thoroughly researching and a valuing the source of guidance for companies and individuals looking for comprehensive information concerning BiVis-phenomena”


 
VDA PRODUCTION: Representative Virtual Office



(RVO) Workplace:
Project Management for RVO-Workplace in


This report analyses the perspectives of the global Extranet Networking development based on applying in-cloud emulation and virtualization workstation computing by deploying Representative Virtual Office infrastructure for small and medium enterprises in innovations-creating sector.

Chapter: 1 INTRODUCTION
1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS FOR SHAREHOLDERS AND STAKEHOLDERS
1.3. PROJECT RESEARCH METHODOLOGY
1.3.1. Primary research
1.3.2. Secondary research
1.3.3. Analyst tools and models
1.3.4. Market segmentation

Chapter: 2 EXECUTIVE SUMMARIES
2.1. PERSPECTIVES

Chapter: 3 PROJECT-SCOPE MARKET OVERVIEW
3.1. MARKET DEFINITION AND SCOPE
3.2. KEY FINDINGS
3.2.1. Top winning strategies
3.2.2. Top investment pockets
3.2.3. Top impacting factors
3.2.3.1. Increase in adoption of handheld devices & smartphone for enterprise computing
3.2.3.2. Rise in demand for virtualization
3.2.3.3. Increase in adoption of cloud-based solutions
3.2.3.4. Representative Virtual Office infrastructure (RVO-infrastructure)
3.2.3.5. Rise in adoption of hybrid cloud solutions for RVO-infrastructure

3.3. STRATEGIC FORCES
3.3.1. Bargaining power of suppliers
3.3.2. Bargaining power of buyers
3.3.3. Project substitutes
3.3.4. Project new entrants
3.3.5. Project competitive rivalry

3.4. MARKET PLAYER POSITIONING
3.5. MARKET DYNAMICS
3.5.1. Drivers
3.5.1.1. Increase in adoption of handheld devices & smartphones for enterprise virtual computing
3.5.1.2. Rise in demand for RVO-Virtualization
3.5.1.3. Increase in adoption of RVO-cloud-based solutions
3.5.2. Restraints
3.5.2.1. High initial investment cost on systems & infrastructures
3.5.2.2. Developing RVO-infrastructure for new opportunities
3.5.3. New Opportunities
3.5.3.1. Increase in demand for desktop-as-a-service (DaaS)
3.5.3.2. Rise in adoption of hybrid cloud solutions

Chapter: 4 CLOUD-BASED RVO-MARKET BY DEPLOYMENT MODEL
4.1. OVERVIEW
4.2. PRIVATE
4.2.1. Key market trends
4.2.2. Key growth factors and opportunities
4.2.3. Market size and forecast, by region

4.3. GOING IN PUBLIC
4.3.1. Key market trends
4.3.2. Key growth factors and opportunities
4.3.3. Market size and forecast, by region



All above-mentioned Reports are available for reviewing if requested via

VDA PRODUCTION COLLABORATORS OUTSOURCING TEAM